Character Animation II (CAN2)
Project 2: Sound Clip
Back In Style
Our second assignment, probably the most freedom
I've been giving on an animation project. Our
goal was to pick a sound clip from a group given
to us, and then decide what might be going on in this
scene and create our animation from there. The
biggest rule was to not pick a sound clip if you
knew what movie it was from, which made sense;
it was to keep our animation from being influenced
by the original scene.
I pictured my scene happening in a really ritzy mansion,
but considering we need to keep our props to a minimum,
I just gave him a glass of wine, and then made the picture
frame on the wall to show a sense of taste in the character.
I struggled a little with figuring out how to make his
attitude and sass really show through in this scene.
But over all this project was more fun to animate because
it focused on getting the facial expressions to match the
timing of the sound while making sure that these could be clearly seen
even with the movement of the body.
Pre Pro
Exploratory
This one was harder for me to decide what so of angle I
could use to tell this story. But I certainly had more
possibilities in my exploratory poses, the ways I
could do it; sitting, bending down, belittling using
height.
Storyboard
Took a bit to narrow down what I really
wanted to do for this, and in the end the animation
differs from this, as I ended up using more
poses that I had not previously thought
of.
Breakdowns
Understanding anticipation a little more
this time around, I think I was able to
do this better. Thinking on things like pushing
a pose to far just to settle back into the
pose I really want, just to add a little more life
to the character.



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