Friday, September 26, 2014

Software Technology: Research Project & Vehicle

Software Technology (STE)
Research Project & Vehicle
Feels like 3DF All Over Again

To start out this class was to open our eyes
to programs that weren't Maya, yet are
used to do the same things Maya can.
We were introduced to two programs,
Soft Image and Houdini. Both we're
strange to learn, though Houdini
felt a little like the crossbreed of Maya
and Nuke. While Soft Image just completely
messed with everything we knew about
modeling programs. I picked two projects to
showcase, one that used Soft Image and one
that used Houdini.

Research Project
Marble Machine:

This was fairly simple, yet there were still complications.
It took several aspects that we had learned with various
mini projects throughout the months and threw them
into a single concept. Only with this project we had to
fend for ourselves, no helpful videos or guides, just
new knowledge and the internet. I did this with 
a partner (groups were permitted); Alex Lempel.
The hardest part of the entire thing was figuring out just
how to make the marble interact with the other objects properly.
It was a matter of a couple of setting changes, but when you're
still learning you don't always know of these simple things.
In the video you can see that we still struggled with
getting the marble to run smoothly through
the coil, the teacher afterwards told us a few quick
ways to fix it for future issues. It was an interesting learning
experience, but it really helped with understanding Houdini.


Vehicle
1967 Chevy Impala


Considering two things: One, I've never modeled a car before
and Two, I've never touched Soft Image before; 
I think this came out fairly decently. It took me the entire month
to get this baby done, obviously struggling with the new program
as well as trying to keep good topology; it doesn't have the greatest detail.
Also I wish there was a smooth tool, if there is one I couldn't find it, 
inside the program to help this thing from looking like its full of dents.
And most people would, hopefully, be able to tell what
this was from just a glance. I might take this into a program
I'm more familiar with, like Maya, and polisher her
up to make her look a little cleaner and more complete.
I'm personally proud of this, considering modeling isn't my forte,
and think that its a great first car.

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